Call of Goldeneye [Impressions on the Goldeneye remake]

Posted: November 15, 2010 by Tim Utley in Editorials

Goldeneye has returned at last for the Nintendo Wii.  The long awaited remake of one of the most celebrated first person shooters of all time still delivers that classic experience that we all remember.  I haven’t played the game in its entirety, but from what i have played it is a class act and delivers some of the best fan service in recent memories.

The feel of Goldenye is still there but a few things have changed.  Pierce Brosnan has been replaced by Daniel Craig as 007 in this game and Sean Bean looks to have been replaced by another actor as Trevelyan.  The pacing of the game has been revved up a bit to match that of more contemporary shooters (i.e. Call of Duty).

The controls of the remake are what really stand out to me.  With three available control schemes available to the player you really have an opportunity to experience the game the way you want.  Wiimote/Nunchuck combo, Classic Controller (regular and pro), and the Gamecube controller are available as your means of playing through the title.

Like i said the game still feels like Goldeneye, but Activision has definitely slipped an element or two of Call of Duty into this reboot.  You now have the ability to look down sight while firing your weapon, melee with your weapon, and the ability to sprint are a few things that have been added into Goldeneye.  Don’t get me wrong these additions only complement the experience, because like i said earlier this envisioning of Goldeneye moves at a completely different pace than its predecessor.

But why was Goldeneye as popular as it was?  The only and correct answer is Multiplayer.  Goldeneye on the Wii has taken the original experience and elaborated on it.  With the addition of online multiplayer you now have the opportunity to establish your excellence (or lack thereof) with people all over the globe.  The online component is fun and fast paced.  Complemented by online leader-boards and a robust leveling system this multiplayer experience will be sure to keep fans busy for sometime.

From what i have played i can say that fans of original for the N64 will not be disappointed with this remake.  It is still just as fun today as it was almost 15 years ago.  The new look of Goldeneye is a success in my book, i just hope that its release in proximity to Black Ops doesn’t deter people from truly enjoying this great offering from Activision.

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