This review is slightly overdue and I apologize for the wait. I wasn’t able to actually play Arrival until today, but I finished it and here is what I think. Beware there are some spoilers if you haven’t beaten Mass Effect 2.
Arrival is the last piece of DLC Bioware will be releasing for Mass Effect 2 and rightfully so. Arrival adds that much needed explanation to how the Reapers were actually planning their invasion of Earth and the surrounding systems.
Admiral Hackett of the Alliance sends Shepard on a solo mission to rescue a captured operative in the Viper System, who has found proof of an imminent Reaper invasion (approximately 2 days away). So Shepard must travel to the edge of Batarian space to rescue this operative (will keep name anonymous) and obtain the evidence needed to prevent the Reaper invasion.
This DLC is very action oriented, but doesn’t skimp on the story. I’d say it is a 60/40 blend of action to story. Mass Effect is usually more about story, but for this DLC it works well. The details divulged about the Reapers though is very telling of what we have to expect in Mass Effect 3; which makes me want the game immediately. Arrival only clocks in at about 90 minutes or so of gameplay, but for only $7 (560 MSP) you really can’t go wrong.
Overall Arrival is fitting swan song for Mass Effect 2 and will have everyone wanting ME 3 that much sooner. So if you have put your copy of ME 2 down this is a good reason to pick it back up for a short romp to bridge this and ME 3.
I purchased the Mass Effect 2: Arrival DLC for 560 MSP ($7) on the Xbox Live Marketplace. It took me approximately 90 minutes to complete.