Battlefield 3 and the “Standard Def” Dilemma

Posted: October 20, 2011 by Tim Utley in News and Updates
Tags: , , , , ,

Battlefield 3 is just around the corner (next Tuesday to be exact) and is no stranger to being the object of attention in the gaming news world.  Today’s latest tidbit about BF3 came as a bit of a surprise to me though so I thought I would share my thoughts on it.  Most major video game websites (I saw it on Team Xbox) have reported about the Xbox 360 version of Battlefield 3 being in “Standard Def” unless you install an HD texture pack on your hard drive (texture pack comes on a second disc).  Now the “Standard Def” tag being associated with BF3 is purely graphical in nature, which bothers me.  In today’s day and age of technical achievement and progress how could such problem exist for such a mega title?  I could see if the texture pack install put the graphics on par with the PC version (which isn’t possible, but you get my point), but installing it just to get current-gen graphics is asinine.  It is an “optional” install according to DICE, but how is playing a FPS in 2011 with “Standard Def” graphics an appealing or sought after option.  Will it be an issue for me to install Battlefield 3 on my hard drive?  Absolutely not, but that isn’t the problem or an issue for me.  I am thinking about the people who have limited hard drive capacity or those who have a 4GB Xbox 360s (they are really screwed).  They are the ones who will have an issue more so than I and might not purchase the game because of such a feature.

Battlefield 3 is still going to be an awesome title regardless of this issue, but I expect these kinds of issues from smaller companies not giant publishers like EA.  I will have to trust that DICE did this for a particular reason and maybe a patch later down the road will address the texture install issue (here’s to hoping).  If you are hearing about this for the first time; what do you think about this “optional” install?  Does it bother you or are you impartial?  Do you think Xbox 360 owners are getting an inferior version of the game?  Respond in the comments section and as always follow us on Twitter @GamersAbstract and like us on Facebook for more content.

  1. Mikemosh511 says:

    It’s most likely an issue with the 360 still using DVDs. Chances are he high res textures just don’t fit on the disc. Does the ps3 have this same problem?

    • Tim Utley says:

      I haven’t heard anything about the PS3 version having this issue (PS3 was also the priority for console builds, after PC), I’d imagine not because of the storage capacity of a blu-ray, but its a great question nonetheless, thanks for commenting

    • Tim Utley says:

      I found out from one of my more technically inclined friends that is has to do with the lack of memory on both the Xbox 360 and PS3, with only 512 MB of memory each system has trouble loading high definition textures off the disc without them being installed on the Hard drive, so the Xbox 360 will have 2 discs because of storage limits of the DVD medium and the PS3 can fit it all on one blu-ray disc, but will still have to install those textures on the HDD of a player’s PS3

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